Jan 152010

Key portions of the image assembly work done to produce the photo-art here below and here (but later) rely upon the blending of individual image layers using Photoshop. In essence, two or more different versions of the starting image are superimposed so as to gain an output which contains some of the features of each separate component. Such superimpositions have been possible since early editions of the Photoshop software program. Several of the modes available for blending are, however, newer to Photoshop and its users than are others. In tutorial material they are most often (all) illustrated by using two entirely different images (to demonstrate the superimpositions); fully different by virtue of content and coloration, on more-or-less a random basis. Given the complexities and subtleties involved in the different (sometimes even related …) blending operations, this can be the source of a great deal of confusion, even nightmares, at the beginning (never minding the end ..!).

This post just includes an outline description of a far simpler set of guidelines for analyzing the blend mode operations. Subsequent posts here – all tagged under the Photoshop category – will examine each successive mode, one at a time.  Additionally, I’ll try to capture some of the “fine tuning” options available in specific cases. Hopefully this will all be made simpler via the use of a set of related (actually correlated) images.

It should be noted, as just a part of this introduction, that all of the blend modes available in the newest version of Photoshop (CS4) rely upon strict computational mathematics. But, in addition, that this mathematics – which is proprietary – makes use of color models which are not used regularly directly at the user interface. For example, the majority of the Photoshop work I do is monitored, in output form, via the standard RGB color model, with all three channels active. I suspect this is a workflow option selected by the majority of users. But, the “behind-the-scenes” computations that Photoshop makes when blending operations are invoked may rely upon individual channel information within an (also proprietary?) HSY model (see, for reference, here).

Therefore, a tutorial which attempts instruction via the mathematics involved will run into a different complication. And, potentially, much bafflement. So, in a search for simplicity (at least to start with here), I’ll be using the image layers shown in the following two screenshots and, initially, in the black-and-white-only versions included there – without any accompanying algebra.

dual_layer_baseline_underlay
dual_layer_baseline_overlay
Here the layer designated as the overlay is simply a flipped version of  the layer underneath it in the stack (the underlay).

3 Responses to “the Photoshop blend modes — an introduction”

  1. Charlene says:

    Glad to see you are making headway on your blog. Still don’t see any replies that you have chosen to post.

    Some clarification please… Who is your audience here?: 1. Those that are working with computerized digitally-enhanced imagery in their “cave” of an office/studio. 2. Those who are still working with “clubs and stones” in their world, using their five senses, to experience and internalize the world around them and then to thus compose a rendering that would be aesthetically pleasing to the unfortunate masses that are unable to experience this firsthand.

    If your audience is represented by group one….I’m sure they are thrilled with all that you are providing. If your audience is represented by group two… not sure what you are trying to say…Are you making the case that photography made art what it is today…. or that art made photography what it is? Which one, in your humble (?) opinion, is influencing whom for the better?

  2. John says:

    So, now here’s a posting of your comment – plus a response.
    I haven’t invested yet in building an audience. Just wanted, for the first month-or-so, to get as familiar with the capabilities of WordPress as possible and to see what can be integrated in here as content. There may be some scope – for example – to embed video-based tutorial material. That is definitely the best way of teaching directly at the Photoshop user interface (especially for complex topics like the layer blend modes).
    As for an overall thesis, I do have a feeling that photography was originally an influence beyond just standing as a separate (or even competing) art form. For example, it’s known that Manet – related to my recent postings on Impressionism – used photographic source material for his portraiture. He also painted portraits of his patrons and friends by posing them in his own studio (not in their own homes, drawing rooms, libraries, etc.); so, just as a contemporary photographer might have done. There will be some more information (and viewpoints) on that topic later on.
    Back to the cave ….

  3. Kylie Batt says:

    Шикарная вещица!…

    In essence, two or more different versions of the starting image are superimposed so as to gain an output which contains some of the features of each […….

Leave a Reply

(required)

(required)